ArXiv TLDR

HiPAN: Hierarchical Posture-Adaptive Navigation for Quadruped Robots in Unstructured 3D Environments

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2604.26504

Jeil Jeong, Minsung Yoon, Seokryun Choi, Heechan Shin, Taegeun Yang + 1 more

cs.RO

TLDR

HiPAN enables quadruped robots to navigate complex 3D environments by using a hierarchical, posture-adaptive system and path-guided curriculum learning.

Key contributions

  • Hierarchical framework (HiPAN) for quadruped navigation in unstructured 3D environments.
  • High-level policy generates strategic commands (velocity, posture); low-level executes locomotion.
  • Operates directly on onboard depth images, bypassing traditional mapping-planning pipelines.
  • Path-Guided Curriculum Learning extends navigation horizon and mitigates myopic behaviors.

Why it matters

Navigating quadruped robots in complex 3D environments is challenging due to perception errors and high computational costs of traditional methods. HiPAN offers a robust, efficient solution by directly processing depth images and adapting robot posture. This significantly improves navigation success and efficiency for resource-constrained platforms.

Original Abstract

Navigating quadruped robots in unstructured 3D environments poses significant challenges, requiring goal-directed motion, effective exploration to escape from local minima, and posture adaptation to traverse narrow, height-constrained spaces. Conventional approaches employ a sequential mapping-planning pipeline but suffer from accumulated perception errors and high computational overhead, restricting their applicability on resource-constrained platforms. To address these challenges, we propose Hierarchical Posture-Adaptive Navigation (HiPAN), a framework that operates directly on onboard depth images at deployment. HiPAN adopts a hierarchical design: a high-level policy generates strategic navigation commands (planar velocity and body posture), which are executed by a low-level, posture-adaptive locomotion controller. To mitigate myopic behaviors and facilitate long-horizon navigation, we introduce Path-Guided Curriculum Learning, which progressively extends the navigation horizon from reactive obstacle avoidance to strategic navigation. In simulation, HiPAN achieves higher navigation success rates and greater path efficiency than classical reactive planners and end-to-end baselines, while real-world experiments further validate its applicability across diverse, unstructured 3D environments.

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