RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM
Dongen Li, Yi Liu, Junqi Liu, Zewen Sun, Zefan Huang + 6 more
TLDR
RMGS-SLAM introduces a real-time LiDAR-Inertial-Visual 3D Gaussian Splatting SLAM framework for accurate and photorealistic mapping in large-scale environments.
Key contributions
- Tightly coupled LIV 3DGS SLAM for real-time pose estimation and photorealistic mapping.
- Parallelized state estimation and Gaussian optimization enable continuous dense mapping.
- Cascaded strategy with voxel-PCA priors improves Gaussian initialization and convergence.
- Gaussian-based GICP loop closure on global map enhances long-term consistency.
Why it matters
This paper tackles the challenges of real-time 3DGS SLAM in large-scale environments, addressing issues like latency, continuous reconstruction, and global consistency. It provides a robust, tightly coupled multi-sensor solution that balances efficiency, accuracy, and photorealistic rendering, making 3DGS-based SLAM practical for real-world use.
Original Abstract
Real-time 3D Gaussian splatting (3DGS)-based Simultaneous Localization and Mapping (SLAM) in large-scale real-world environments remains challenging, as existing methods often struggle to jointly achieve low-latency pose estimation, 3D Gaussian reconstruction in step with incoming sensor streams, and long-term global consistency. In this paper, we present a tightly coupled LiDAR-Inertial-Visual (LIV) 3DGS-based SLAM framework for real-time pose estimation and photorealistic mapping in large-scale real-world scenes. The system executes state estimation and 3D Gaussian primitive initialization in parallel with global Gaussian optimization, thereby enabling continuous dense mapping. To improve Gaussian initialization quality and accelerate optimization convergence, we introduce a cascaded strategy that combines feed-forward predictions with voxel-based principal component analysis (voxel-PCA) geometric priors. To enhance global consistency in large scenes, we further perform loop closure directly on the optimized global Gaussian map by estimating loop constraints through Gaussian-based Generalized Iterative Closest Point (GICP) registration, followed by pose-graph optimization. In addition, we collected challenging large-scale looped outdoor SLAM sequences with hardware-synchronized LiDAR-camera-IMU and ground-truth trajectories to support realistic and comprehensive evaluation. Extensive experiments on both public datasets and our dataset demonstrate that the proposed method achieves a strong balance among real-time efficiency, localization accuracy, and rendering quality across diverse and challenging real-world scenes.
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