Reduced-order Neural Modeling with Differentiable Simulation for High-Detail Tactile Perception
Yuhu Guo, Zhikai Shen, Jiasheng Qu, Chenghao Qian, Yuming Huang + 2 more
TLDR
A reduced-order neural simulation framework enables high-detail, physically grounded tactile perception with significant efficiency gains for robotics.
Key contributions
- Proposes a reduced-order neural simulation framework for high-detail tactile perception.
- Couples coarse-grained MPM dynamics with an implicit neural decoder for sub-particle detail.
- Achieves 65% faster simulation and 40% lower memory than TacIPC with better fidelity.
- Improves accuracy by 25% in tactile rendering and 3D surface reconstruction tasks.
Why it matters
Simulating high-resolution tactile deformation is crucial but computationally expensive. This paper offers a highly efficient and accurate neural simulation method. It significantly advances physically grounded tactile perception for robotic manipulation and optimization.
Original Abstract
Tactile perception is key to dexterous manipulation, yet simulating high-resolution elastomer deformation remains computationally prohibitive. Finite element methods (FEM) deliver high fidelity but demand costly remeshing, while Material Point Methods (MPM) suffer from heavy particle-memory tradeoffs. We propose a {reduced-order neural simulation framework} that couples coarse-grained MPM dynamics with an implicit neural decoder to reconstruct sub-particle tactile details from compact latent states. The framework learns a continuous deformation manifold from paired high- and low-resolution simulations, enabling physically consistent, differentiable inference. Compared to the TacIPC, our method achieves over 65\% faster simulation and {40\% lower memory usage}, while maintaining better geometric fidelity. In tactile rendering and 3D surface reconstruction, our methods further improve accuracy by 25\% and produce realistic depth images and surface mesh within a faster inference speed. These results demonstrate that the proposed reduced-order neural model enables high-detail, physically grounded tactile simulation with substantial efficiency gains for robotic interaction and optimization.
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