ArXiv TLDR

InpaintSLat: Inpainting Structured 3D Latents via Initial Noise Optimization

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2605.00664

Jaeyoung Chung, Suyoung Lee, Kyoung Mu Lee

cs.CVcs.AI

TLDR

InpaintSLat introduces a training-free method for high-fidelity 3D inpainting by optimizing initial noise in structured 3D latent diffusion.

Key contributions

  • Presents a training-free approach for controllable 3D inpainting.
  • Optimizes initial noise in structured 3D latent diffusion, crucial for early geometric structure.
  • Uses backpropagation approximation with rectified flow and spectral parameterization for robust optimization.
  • Achieves high-fidelity inpainting with improved contextual consistency and prompt alignment.

Why it matters

This paper tackles stability issues in 3D inpainting by controlling initial noise, a critical factor for geometric structure. It offers a novel, orthogonal control dimension for 3D content generation, outperforming existing training-free baselines. This advances robust and controllable 3D synthesis.

Original Abstract

We present a training-free approach for controllable 3D inpainting based on initial noise optimization. In the structured 3D latent diffusion framework, we observe that the underlying geometric structure is established during the early stages of the diffusion process and exhibits high sensitivity to the initial noise. Such characteristics compromise stability in tasks like inpainting and editing, where the model must ensure strict alignment with the existing context while synthesizing a new structure. In this paper, we introduce a strategy to optimize the initial noise within the structured 3D latent diffusion framework, ensuring high-fidelity 3D inpainting. Specifically, we update the initial noise by leveraging a backpropagation approximation grounded in the rectified flow model, with the spectral parameterization specially designed for robust and efficient structured 3D latent optimization. Experiments demonstrate consistent improvements in contextual consistency and prompt alignment over representative training-free inpainting baselines, establishing initial noise control as an independent dimension for 3D inpainting, orthogonal to conventional sampling trajectory manipulation.

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