ArXiv TLDR

"It depends on where AI is used": Players' attitude patterns and evaluative logics toward different AI applications in digital games

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2604.27812

Ting-Chen Hsu, Jiangxu Lin, Wenran Chen, Fei Qin, Zheyuan Zhang

cs.HC

TLDR

This study reveals that player attitudes toward AI in digital games vary significantly based on its application context, identifying key acceptance and rejection factors.

Key contributions

  • Analyzed player attitudes toward 8 distinct AI applications in games using 1,856 survey responses.
  • Players accept AI for immersion, personalization, and efficiency; reject it if it threatens creativity, autonomy, or fairness.
  • Identified six key evaluative logics influencing player acceptance of AI in digital game contexts.

Why it matters

This study offers crucial insights for game developers by detailing specific player attitudes toward AI based on its application. Understanding these context-dependent preferences is vital for designing AI that truly enhances player experience and fosters acceptance.

Original Abstract

As AI becomes increasingly embedded in digital games, players' attitudes de-pend not only on whether AI is used, but also on where and how it intervenes in gameplay. This study examines players' evaluative patterns toward eight AI application contexts, including intelligent NPCs, emergent narrative, dynamic balancing, recommendation systems, review and governance, art asset generation, co-creation gameplay, and gameplay evolution. Based on 1,856 valid open-ended responses from 310 questionnaires, we conducted thematic analysis to identify reasons for acceptance, rejection, and conditional acceptance. Results show that players welcomed AI when it enhanced immersion, personalization, novelty, efficiency, or convenience, but resisted it when it threatened creativity, emotional authenticity, autonomy, fairness, system stability, authorship, or accountability. We further identify six evaluative logics: experiential enrichment, instrumental efficiency, system reliability, agency and control, authorship and compliance, and human oversight. These preliminary findings highlight the context-sensitive nature of AI acceptance in digital games.

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