Video Analysis and Generation via a Semantic Progress Function
Gal Metzer, Sagi Polaczek, Ali Mahdavi-Amiri, Raja Giryes, Daniel Cohen-Or
TLDR
This paper introduces a Semantic Progress Function to analyze and linearize the semantic pacing of video generation models, creating smoother transitions.
Key contributions
- Introduces a Semantic Progress Function (SPF) to quantify the temporal evolution of semantic meaning in videos.
- Proposes a semantic linearization procedure that re-times videos for consistent, smooth semantic transitions.
- Provides a model-agnostic framework to identify temporal irregularities and compare pacing across video generators.
- Enables steering of video sequences (generated or real) towards desired semantic pacing.
Why it matters
Current video generation often suffers from abrupt semantic changes. This paper offers a novel method to analyze and correct this, leading to more coherent and natural video outputs. It also provides a versatile tool for comparing and controlling semantic flow in various video applications.
Original Abstract
Transformations produced by image and video generation models often evolve in a highly non-linear manner: long stretches where the content barely changes are followed by sudden, abrupt semantic jumps. To analyze and correct this behavior, we introduce a Semantic Progress Function, a one-dimensional representation that captures how the meaning of a given sequence evolves over time. For each frame, we compute distances between semantic embeddings and fit a smooth curve that reflects the cumulative semantic shift across the sequence. Departures of this curve from a straight line reveal uneven semantic pacing. Building on this insight, we propose a semantic linearization procedure that reparameterizes (or retimes) the sequence so that semantic change unfolds at a constant rate, yielding smoother and more coherent transitions. Beyond linearization, our framework provides a model-agnostic foundation for identifying temporal irregularities, comparing semantic pacing across different generators, and steering both generated and real-world video sequences toward arbitrary target pacing.
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