ArXiv TLDR

Musculoskeletal Motion Imitation for Learning Personalized Exoskeleton Control Policy in Impaired Gait

🐦 Tweet
2604.09431

Itak Choi, Ilseung Park, Eni Halilaj, Inseung Kang

cs.RO

TLDR

This paper introduces a musculoskeletal simulation and reinforcement learning framework for scalable, personalized exoskeleton control, reducing the need for extensive human trials.

Key contributions

  • Combines musculoskeletal simulation and RL for device-agnostic, personalized exoskeleton control.
  • Generates physiologically plausible gait dynamics, including compensatory strategies for deficits.
  • Produces state-of-the-art assistive torques, reducing metabolic cost for able-bodied users.
  • Provides deficit-specific assistance for impaired gait, improving efficiency and kinematic symmetry.

Why it matters

This paper addresses a major hurdle in exoskeleton development: the need for extensive data collection. By using a simulation-based approach, it enables scalable, personalized control policies for both healthy and impaired individuals. This could significantly accelerate the development and accessibility of assistive devices.

Original Abstract

Designing generalizable control policies for lower-limb exoskeletons remains fundamentally constrained by exhaustive data collection or iterative optimization procedures, which limit accessibility to clinical populations. To address this challenge, we introduce a device-agnostic framework that combines physiologically plausible musculoskeletal simulation with reinforcement learning to enable scalable personalized exoskeleton assistance for both able-bodied and clinical populations. Our control policies not only generate physiologically plausible locomotion dynamics but also capture clinically observed compensatory strategies under targeted muscular deficits, providing a unified computational model of both healthy and pathological gait. Without task-specific tuning, the resulting exoskeleton control policies produce assistive torque profiles at the hip and ankle that align with state-of-the-art profiles validated in human experiments, while consistently reducing metabolic cost across walking speeds. For simulated impaired-gait models, the learned control policies yield asymmetric, deficit-specific exoskeleton assistance that improves both energetic efficiency and bilateral kinematic symmetry without explicit prescription of the target gait pattern. These results demonstrate that physiologically plausible musculoskeletal simulation via reinforcement learning can serve as a scalable foundation for personalized exoskeleton control across both able-bodied and clinical populations, eliminating the need for extensive physical trials.

📬 Weekly AI Paper Digest

Get the top 10 AI/ML arXiv papers from the week — summarized, scored, and delivered to your inbox every Monday.